3D Game Environments
BOK (Inbunden)
- Taylor & Francis Ltd
- 2018-02-05
- Engelska
Offers tutorials on creating 3D models, applying 2D art to 3D models, and advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as the primary tools, this title explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
| Undertitel: | Create Professional 3D Game Worlds |
| Vikt: | 1.244 kg |
| Höjd: | 172 mm |
| Bredd: | 241 mm |
| Djup: | 32 mm |
| Omfång: | 400 s. |
| Övrig information: | United Kingdom, Taylor & Francis Ltd |
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